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Description
Much of my Fandango work is inspired by computer games: the number one source for doofy robits.
Recently a game reminded me that Fandango does not have a "lowly, standard" enemy in his ranks. A "goomba" if you will. The closest thing he had was the "Clatter" which some of you might remember from many years ago. A few pages of development later and that evolved into the Junko. Small, mostly pointless robots whose primary mode of attack is to blunder into people and possessing no special abilities (bar possibly limited camouflage), the Junkos ar at least interesting in that they come in a variety of designs, mostly junk food inspired.
There may be more designs, there may be fewer, they're still a pretty new design but none of them are unique (except for possibly the knickerbockerglory.)
Recently a game reminded me that Fandango does not have a "lowly, standard" enemy in his ranks. A "goomba" if you will. The closest thing he had was the "Clatter" which some of you might remember from many years ago. A few pages of development later and that evolved into the Junko. Small, mostly pointless robots whose primary mode of attack is to blunder into people and possessing no special abilities (bar possibly limited camouflage), the Junkos ar at least interesting in that they come in a variety of designs, mostly junk food inspired.
There may be more designs, there may be fewer, they're still a pretty new design but none of them are unique (except for possibly the knickerbockerglory.)
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this sould be a cartoon!!